Friday, October 14, 2011

Alien Chick

Just trying out Zbrush 4 R2 new features :)







Tuesday, September 27, 2011

Zefrei Breakdown

Hey, really busy these days so not much time for 3D right now. That aside, here's the textures and actual realtime printscreen of Zefrei, just because.




Sunday, September 18, 2011

Demonbane Zefrei

"Hell hath no fury like a woman scorned" William Congreve
 





Thursday, August 25, 2011

Up

Just a teensie weensie update about where i'm going with the wizard.



Tuesday, August 23, 2011

The Duel

Hello !

It's in the midst of this hot summer night and with Nekrogoblikon's latest album pumping through my ears that I finally let myself showing what I'm currently working on.

This time, 2 char, a fight scene, with some fx and such, but as always it's low poly and usable in game. I think this'll be the final pose. All the texture need to be done apart from the normal, but everything else should be final so far. I may go back in maya to smooth some of the skin due to my poor skinning~

Enjoy
  






  

Friday, July 29, 2011

Final version of Manae. The name changed at the last minute but I like it like that anyway. Actual low poly in game rendering. Post in photoshop. I'll post some other shots sometimes, as well with some texture, worth mentioning she is fully rigged, with facial rigging.

This is also my participation for the Blizzcon fanart contest.

soft :
Zbrush
Maya
Photoshop
Roadkill
Xnormal
Marmoset Toolbag









   

Wednesday, July 20, 2011

Animated Texture

Hi there ! I've been away for 2 weeks so haven't had the time to work on anything, but now I'm back and kicking.

As for Manah, i'm happy to say that the full rig, facial + body, is finally complete (just some adjustment on the skin to do) and that the texture is almost done too.

I took a little break from texturing and customized my shader so it'll look like she has energy streams on her suit.

enjoy 


  







Tuesday, July 05, 2011

Manah

Still working on it, it's being textured, rigged and skinned :) love it 







Sunday, June 26, 2011

Manah (suite)

Well, I've been somewhat busy with her the last couple of days, finished the retopo mid poly version, almost finished the uving, things go pretty smoothly.

Some screens, as well as a test as to see if my normal would bake correctly, and despite the really poor uv at that time, i think it's rather satisfying. Gotta do something for the seams of the symmetry, though :)



Wednesday, June 22, 2011

Starcraft II - Manah

Hi there,

here's my latest work, a personal vision of a Starcraft II ghost lady, the name's Manah. This is just a turnaround of the high poly version, now i've gotta do some retopology, uv'ing, baking, texturing, rigging and animating :3 Yay

Stay tuned !

  
 

Monday, May 09, 2011

Ren'Osha - Ghost

Ren'osha - ghost.

Actually this started as my usual sunday sculpting, but my brother pointed to me it kinda looked like a ghost from starcraft, soo maybe i'm unna do a full body.

I, like before, exclusively used Zbrush for modelling, and keyshot for the 
rendering (because i'm a lazy bum)









Monday, May 02, 2011

The ambassador

Hi there !
Here's my latest piece, it's called "the Ambassador".  Finally decided to give in what i love : Sci-fi. Originally was a speed sculpt on zbrush, decided to fully do it. Everything was made on zbrush, rendered in keyshot.






Tuesday, April 19, 2011

Dominance War 5

 So it has finally started (well a month ago) and decided to participate, so here my submission
                                       Ashsa - Goddess of Balance
 





Still WIP, i really have to hurry :)

Saturday, March 05, 2011

Shula the Fireweaver

Well, this took me quite some time to do. Had problems with various 3D programs so this was entirely sculpted, textured and rendered with Zbrush.
I used Photoshop for the compositing !

Hope you like her !




Thursday, February 17, 2011

Texturing

I've been starting a whole lot of side-project and I keep getting late on other stuff. Even though, i'm still working on it, and here's a little turnaround on how the texture will look. It mainly show the change of art direction i'm going through for that character..sigh






Tuesday, February 08, 2011

Retake

Wasn't satisfied with the head so i deciced to redo it from scrap, more demonish and stuff.


Thursday, February 03, 2011

Hello there ! Today a post to show the game i'm currently working on, as environment artist.

It's called "The Cursed Crusade" and is due for summer 2011.

The game is developped by the french studio Kylotonn Entertainment.






And here the 2 trailers currently out !










So psyched to show more !



Tuesday, February 01, 2011

Lucia

Hi there,

It's (again) been quite some time since my latest release. Well i'm really lazy when it comes to post something, but i can assure you i'm working on some project.

I've been modeling a woman "transformed" by demonic power, and here i'm going to show how it's going so far. I wasn't satisfied with the texture and it took a lot of retake to get the nifty texture i wanted. This is still WIP so it may change in the future.

stay Tuned